Bunker – source code and license

This site runs a modified version of the source code of a 2003 real-time strategy engine that Electronic Arts released under the GNU General Public License v3 with additional terms (section 7). It is not affiliated with or endorsed by Electronic Arts. No game data is included or distributed here: every player imports files from their own original copy, and those files stay on their device.

License

LICENSE.txt – GPL v3 with EA's additional terms.

Corresponding source of this build

Build

  1. Emscripten SDK 4.0.23, CMake 3.28+, Ninja, Node 20+, a case-sensitive file system.
  2. cmake --preset emscripten, then cmake --build --preset emscripten --target g_generals.
  3. tools/build-scripts/wsl-make-dist.sh assembles the static site (see tools/build-scripts/ for the exact steps used here).

Based on

Bundled third-party files keep their own licenses: Liberation fonts (SIL OFL), pako (MIT).

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